My water flow algorithm was getting pretty bulky. So, like any good programmer I rewrote it from scratch. I really like the new algorithm. A nice recursive algorithm that’s really fast. Standing on the shoulders of giants, I used some of the aspects of water flow as described in this article on Dwarf Fortress. I always liked the water in Dwarf Fortress compared to that in Minecraft.
For example in Minecraft it’s easy to get a situation like this:
Which in some cases is fun, for making under water buildings and the like. However, I wanted something more “realistic” like Dwarf Fortress offers, like this:
I like it! I’ll try to get some videos up of it in action.
The images and interview can be found here: http://www.gamasutra.com/view/feature/3549/interview_the_making_of_dwarf_.php?page=1
Additionally today is my 2 year wedding anniversary with my beautiful wife. Thanks to her for putting up with me spending all my free time on this game!
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