What Language is age of goblins written in and what libraries does it use?
Age of Goblins is written in Java, using OpenGL. For all the OpenGL functionality I’m using the Lightweight Java Game Library (LWJGL).
Not using TWL anymore. I've created my own GUI library, ByteGUI (clever name right?). I'll release it separately at some point as a free library for other game developers.
The engine is written by me. In retrospect it would have saved a lot of time to have something pre-made, but I wrote one that’s pretty flexible, generic and easy to expand. Plus I know all the details of how it works :). Thanks for the question!