I'm a software engineer who works on game development part time. I teach game development (on gamedev.stackexchange.com and lynda.com). I'm always working on something, and I'll post updates here. Let me know if there's a game development topic you want to know more about, I probably know the answer, or at least where to get one.

Tuesday, July 12, 2011

What Language is age of goblins written in and what libraries does it use?

Age of Goblins is written in Java, using OpenGL. For all the OpenGL functionality I’m using the Lightweight Java Game Library (LWJGL). I’m also using a modified version of the Themable Widget Library (TWL) andSlick for the UI.

Not using TWL anymore. I've created my own GUI library, ByteGUI (clever name right?). I'll release it separately at some point as a free library for other game developers.

The engine is written by me. In retrospect it would have saved a lot of time to have something pre-made, but I wrote one that’s pretty flexible, generic and easy to expand. Plus I know all the details of how it works :). Thanks for the question!

No comments:

Post a Comment